2 * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
28 /// ***** Public Methods *****
30 unsigned int bear::mod(unsigned int x, unsigned int y)
38 Vector2 bear::vectorToLine
47 double lineSize = sqrt((x1 - x2) * (x1 - x2)
48 + (y1 - y2) * (y1 - y2));
49 double sqrLineSize = lineSize * lineSize;
51 // TODO: What should I do here for near 0?
52 if (-0.00000000001 <= sqrLineSize && sqrLineSize <= 0.00000000001)
54 return Vector2(x1 - vec.m_fX, y1 - vec.m_fY);
57 float u = ((vec.m_fX - x1) * (x2 - x1)
58 + (vec.m_fY - y1) * (y2 - y1)) / sqrLineSize;
62 return Vector2(x1 - vec.m_fX, y1 - vec.m_fY);
66 return Vector2(x2 - vec.m_fX, y2 - vec.m_fY);
70 float ix = x1 + u * (x2 - x1);
71 float iy = y1 + u * (y2 - y1);
72 return Vector2(ix - vec.m_fX, iy - vec.m_fY);
76 Vector2 bear::perp(const Vector2& vec)
78 return Vector2(-vec.m_fY, vec.m_fX);
81 float bear::dot(const Vector2& vec1, const Vector2& vec2)
83 return vec1.m_fX * vec2.m_fX + vec1.m_fY * vec2.m_fY;
86 //TODO float Vector2::projectionCoeff(const Vector2* vec) const;
87 //TODO Vector2* Vector2::projection(const Vector2* vec) const;