X-Git-Url: http://gitweb.pgornicz.com/gitweb.cgi?a=blobdiff_plain;f=src%2FEffects%2FGravity.h;h=146d787ecc17f25e4eb536e602ef00cf877a64ec;hb=5e0713e5967be038b1b0cc5f0ffbd0180e3f7099;hp=ac20d495464cfb90d413826509862051b8925e3f;hpb=2c18685d7e87c72562bdbeb01b7372748d9927a3;p=physics.git
diff --git a/src/Effects/Gravity.h b/src/Effects/Gravity.h
index ac20d49..146d787 100644
--- a/src/Effects/Gravity.h
+++ b/src/Effects/Gravity.h
@@ -1,18 +1,37 @@
+/*
+ * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+
#ifndef GRAVITY_H
#define GRAVITY_H
-#include "../Vector2.h"
+#include
+using namespace bear;
+
#include "Effect.h"
+
/// ***** Header Class *****
+
class Gravity: public Effect
{
public:
Gravity();
~Gravity();
- Vector2 positionDelta(const PhysicsEntity*, float) const;
- Vector2 velocityDelta(const PhysicsEntity*, float) const;
Vector2 forceDelta(const PhysicsEntity*, float) const;
};