X-Git-Url: http://gitweb.pgornicz.com/gitweb.cgi?a=blobdiff_plain;f=src%2FEffects%2FScreen.cpp;h=61108c42b01341553e2e21d208c38d8b82a6cab9;hb=46e842c7cc2e977f9bdd9fb4480dac26163fa25b;hp=44cce1879eff8d5d8d0f7f5803872431c2b25436;hpb=e68f847b245153427266841ae724d602ca434c29;p=physics.git diff --git a/src/Effects/Screen.cpp b/src/Effects/Screen.cpp index 44cce18..61108c4 100644 --- a/src/Effects/Screen.cpp +++ b/src/Effects/Screen.cpp @@ -34,6 +34,34 @@ Screen::~Screen() /// ***** Public Class Methods ***** +Vector2 Screen::positionDelta(const PhysicsEntity* e, float time_step) const +{ + const Vector2& pos = e->positionRaw(); + const Vector2& velo = e->velocityRaw(); + + Vector2 acc(0,0); + + float radius = 0; + const Ball* b = dynamic_cast(e); + if( b != NULL ) + radius = b->getRadius(); + + + if(pos.y > 600-radius) + acc.y += 600-radius - pos.y; + + if(pos.y < 0+radius) + acc.y += 0+radius - pos.y; + + if(pos.x > 800-radius) + acc.x += 800-radius - pos.x; + + if(pos.x < 0+radius) + acc.x += 0+radius - pos.x; + + return acc; +} + Vector2 Screen::velocityDelta(const PhysicsEntity* e, float time_step) const { const Vector2& pos = e->positionRaw(); @@ -41,6 +69,7 @@ Vector2 Screen::velocityDelta(const PhysicsEntity* e, float time_step) const Vector2 acc(0,0); + float CoR = e->CoR; float radius = 0; const Ball* b = dynamic_cast(e); if( b != NULL ) @@ -48,16 +77,16 @@ Vector2 Screen::velocityDelta(const PhysicsEntity* e, float time_step) const if(pos.y > 600-radius && velo.y > 0) - acc.y += velo.y * -2; + acc.y += velo.y * -(1 + CoR); if(pos.y < 0+radius && velo.y < 0) - acc.y += velo.y * -2; + acc.y += velo.y * -(1 + CoR); if(pos.x > 800-radius && velo.x > 0) - acc.x += velo.x * -2; + acc.x += velo.x * -(1 + CoR); if(pos.x < 0+radius && velo.x < 0) - acc.x += velo.x * -2; + acc.x += velo.x * -(1 + CoR); return acc; }