X-Git-Url: http://gitweb.pgornicz.com/gitweb.cgi?a=blobdiff_plain;f=src%2FEntities%2FParticle.h;h=cad470f1e968d8e8b09e4311acdcb6506d6a5f5b;hb=fd1a93a71bc0222dd77f56c145d550cb6f7829bc;hp=de5176ab9691fad1a5f5cd93353d90701d2d8feb;hpb=ad9f1fb6bdfc51df61a7fb52d607ca0c0bceca4c;p=physics.git
diff --git a/src/Entities/Particle.h b/src/Entities/Particle.h
index de5176a..cad470f 100644
--- a/src/Entities/Particle.h
+++ b/src/Entities/Particle.h
@@ -1,20 +1,42 @@
+/*
+ * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+
#ifndef PARTICLE_H
#define PARTICLE_H
+#include
+using namespace bear;
+
#include "Entity.h"
-#include "../Vector2.h"
+
/// NOTE to SELF
// a Particle should be drawn for at least the next frame
// ie. creating a particle using ParticleE(Vector2),
// should draw the particle once THEN kill it
+
/// ***** Header Class *****
+
class Particle: public Entity
{
protected:
- Particle(Vector2, bool=true);
- Particle(Vector2, float);
+ Particle(const Vector2&, bool=true);
+ Particle(const Vector2&, float);
public:
virtual ~Particle();
@@ -22,10 +44,10 @@ class Particle: public Entity
virtual void update(float);
protected:
- float lifeTime;
+ float m_lifeTime;
- bool isDead;
- bool canDie;
+ bool m_isDead;
+ bool m_canDie;
};
#endif // PARTICLE_H