X-Git-Url: http://gitweb.pgornicz.com/gitweb.cgi?a=blobdiff_plain;f=src%2FEntities%2FParticle.h;h=cad470f1e968d8e8b09e4311acdcb6506d6a5f5b;hb=fd1a93a71bc0222dd77f56c145d550cb6f7829bc;hp=de5176ab9691fad1a5f5cd93353d90701d2d8feb;hpb=ad9f1fb6bdfc51df61a7fb52d607ca0c0bceca4c;p=physics.git diff --git a/src/Entities/Particle.h b/src/Entities/Particle.h index de5176a..cad470f 100644 --- a/src/Entities/Particle.h +++ b/src/Entities/Particle.h @@ -1,20 +1,42 @@ +/* + * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + #ifndef PARTICLE_H #define PARTICLE_H +#include +using namespace bear; + #include "Entity.h" -#include "../Vector2.h" + /// NOTE to SELF // a Particle should be drawn for at least the next frame // ie. creating a particle using ParticleE(Vector2), // should draw the particle once THEN kill it + /// ***** Header Class ***** + class Particle: public Entity { protected: - Particle(Vector2, bool=true); - Particle(Vector2, float); + Particle(const Vector2&, bool=true); + Particle(const Vector2&, float); public: virtual ~Particle(); @@ -22,10 +44,10 @@ class Particle: public Entity virtual void update(float); protected: - float lifeTime; + float m_lifeTime; - bool isDead; - bool canDie; + bool m_isDead; + bool m_canDie; }; #endif // PARTICLE_H