X-Git-Url: http://gitweb.pgornicz.com/gitweb.cgi?a=blobdiff_plain;f=src%2FEntities%2FPoint.h;h=ede27d212a1aa2892d169b69b265f6553d7348bd;hb=9ae1c0798cff2d1ed816bccb0723bd5a4ca97194;hp=65173b1e17980a756f150b9e5d725620ef2165fc;hpb=ad9f1fb6bdfc51df61a7fb52d607ca0c0bceca4c;p=physics.git diff --git a/src/Entities/Point.h b/src/Entities/Point.h index 65173b1..ede27d2 100644 --- a/src/Entities/Point.h +++ b/src/Entities/Point.h @@ -1,20 +1,34 @@ +/* + * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + #ifndef POINT_H #define POINT_H #include "Particle.h" #include "../Vector2.h" -/// NOTE to SELF -// a Particle should be drawn for at least the next frame -// ie. creating a particle using ParticleE(Vector2), -// should draw the particle once THEN kill it /// ***** Header Class ***** + class Point: public Particle { public: - Point(Vector2, bool=true); - Point(Vector2, float); + Point(const Vector2&, bool=true); + Point(const Vector2&, float); virtual ~Point(); virtual void draw();