X-Git-Url: http://gitweb.pgornicz.com/gitweb.cgi?a=blobdiff_plain;f=src%2FMakefile;h=342a14e5ad45a00282c78a2303540daf295071a4;hb=823da4ea799e7e0ad8a52c9a2c86ce1278bb432a;hp=2fae2bac1d214a392b666ea6fb90bc02db62916c;hpb=0ac1dc80fd4bf790eafb32f158f7976c1405679b;p=physics.git diff --git a/src/Makefile b/src/Makefile index 2fae2ba..342a14e 100644 --- a/src/Makefile +++ b/src/Makefile @@ -1,7 +1,7 @@ -LIBGL := -lGL -lGLU +LIBGL := -lGL -lGLU LIBSDL := `sdl-config --libs` -LIBS := ${LIBSDL} ${LIBGL} +LIBS := ${LIBSDL} ${LIBGL} OPTFLAGS := -O2 DBGFLAGS := -ggdb @@ -10,62 +10,32 @@ CXXFLAGS := -Wall -pedantic -ansi ${DBGFLAGS} VALFLAGS := --leak-check=full -TARGET := ../run_physics +WORKINGDIR := .. +TARGETNAME := run_physics +TARGET := ${WORKINGDIR}/${TARGETNAME} -SRCS := # simply to keep every line below the same -SRCS += game.cpp -SRCS += main.cpp -SRCS += mathw.cpp -SRCS += ticks.cpp -SRCS += Vector2.cpp -SRCS += handleSignal.cpp +SRCS := # := start -SRCS += entityCreator.cpp -SRCS += entityManager.cpp -SRCS += effectManager.cpp -SRCS += collisionManager.cpp -SRCS += CollisionInfo.cpp +DIRS := # := start +DIRS += . +DIRS += Entities +DIRS += GameStates +DIRS += Effects +DIRS += config +DIRS += input +DIRS += graphics -SRCS += Entities/Ball.cpp -SRCS += Entities/Entity.cpp -SRCS += Entities/Line.cpp -SRCS += Entities/Particle.cpp -SRCS += Entities/PhysicsEntity.cpp -SRCS += Entities/Point.cpp -SRCS += Entities/Polygon.cpp -SRCS += Entities/WindParticle.cpp - -SRCS += GameStates/CreatingPolygon.cpp -SRCS += GameStates/GameState.cpp -SRCS += GameStates/Paused.cpp -SRCS += GameStates/Running.cpp - -SRCS += Effects/Effect.cpp -SRCS += Effects/Gravity.cpp -SRCS += Effects/GravityWell.cpp -SRCS += Effects/Screen.cpp - -SRCS += config/config.cpp - -SRCS += input/inputManager.cpp - -SRCS += graphics/graphics.cpp +include $(addsuffix /files.mk,${DIRS}) OBJSDIR := ../objs/ -OBJS := ${SRCS:.cpp=.o} -OBJS := $(addprefix ${OBJSDIR},${OBJS}) +OBJS := ${SRCS:.cpp=.o} +OBJS := $(addprefix ${OBJSDIR},${OBJS}) DEPSDIR := ../deps/ -DEPS := ${SRCS:.cpp=.d} -DEPS := $(addprefix ${DEPSDIR},${DEPS}) - -HRDS := ${SRCS:.cpp=.h} -HRDS := $(filter-out main.h,$HRDS) # remove main.h -HRDS += debug.h - -HRDS += graphics/colors.h +DEPS := ${SRCS:.cpp=.d} +DEPS := $(addprefix ${DEPSDIR},${DEPS}) -TARS := ${SRCS} ${HRDS} Makefile +BLDDIRS := $(addprefix ${DEPSDIR},${DIRS}) $(addprefix ${OBJSDIR},${DIRS}) VERBOSE := 0 @@ -85,21 +55,31 @@ endif .PHONY: all all: ${TARGET} +# how to link the main target ${TARGET}: ${OBJS} ${Q1}echo "${CXX}: $@" ${Q2}${CXX} ${CXXFLAGS} -o $@ $^ ${LIBS} +# how to make a directory +${BLDDIRS}: + ${Q2}mkdir -p $@ + # rule to make a depend file from a .cpp -${DEPSDIR}%.d: %.cpp +${DEPSDIR}%.d: %.cpp | ${BLDDIRS} ${Q1}echo "DEP: $@" - ${Q2}${CXX} -M ${CXXFLAGS} $< | sed 's,: , $@: ,' > $@ + ${Q2}${CXX} -MM ${CXXFLAGS} $< | sed 's,\(^.*\):,${OBJSDIR}\1 $@:,' > $@ # rule to make an object file from a .cpp -${OBJSDIR}%.o: %.cpp +${OBJSDIR}%.o: %.cpp | ${BLDDIRS} ${Q1}echo "${CXX}: $@" ${Q2}${CXX} ${CXXFLAGS} -c -o $@ $< +tags: ${SRCS} + ${Q1}echo "ctags: $@" + ${Q2}ctags $^ + + .PHONY: clean clean: ${Q1}echo "CLEAN: OBJS" @@ -124,9 +104,6 @@ gitcleanf: ${Q1}echo "git-clean: forced" ${Q2}cd ..; git clean -fxd -tags: ${SRCS} - ctags $^ - .PHONY: tar tar: ../physics.tar.bz2 @@ -138,20 +115,23 @@ tar: ../physics.tar.bz2 .PHONY: run run: all - ${TARGET} + cd ${WORKINGDIR}; ./${TARGETNAME} .PHONY: gdb gdb: all - gdb ${TARGET} + cd ${WORKINGDIR}; gdb ${TARGETNAME} + +.PHONY: cgdb +cgdb: all + cd ${WORKINGDIR}; cgdb ${TARGETNAME} .PHONY: val val: all - valgrind ${VALFLAGS} ${TARGET} + cd ${WORKINGDIR}; valgrind ${VALFLAGS} ./${TARGETNAME} .PHONY: prof -prof: all - ${TARGET} - gprof -b ${TARGET} > prof +prof: run + cd ${WORKINGDIR}; gprof -b ${TARGETNAME} > src/prof kprof -f prof -include ${DEPS}