X-Git-Url: http://gitweb.pgornicz.com/gitweb.cgi?a=blobdiff_plain;f=src%2FTODO;fp=src%2FTODO;h=0000000000000000000000000000000000000000;hb=2b2cea378e20c35b670edbd3c362cbd0b3bfed1f;hp=7f2febaa24e7485fc5783d7afa7ca4accf61d420;hpb=b4236b4a5a7bf2e588f39c74ef8f13ce4d4fdbc7;p=physics.git diff --git a/src/TODO b/src/TODO deleted file mode 100644 index 7f2feba..0000000 --- a/src/TODO +++ /dev/null @@ -1,26 +0,0 @@ -This file contains a TODO list for project Physics C++ using OpenGL. -a - entry is something to do, -a ~ entry has been started, -a + entry is something that was done, -and a * entry is something to remember when working in this area of the project. -******************************************************************************* - -- make the tickCount file independent of platform. UNIX/Windows - - do a preprocessor if that changes the file based on OS - -+ investigate the make system, get it to build my project - * http://www.eng.hawaii.edu/Tutor/Make/ - * http://www.opussoftware.com/tutorial/TutMakefile.htm - * http://www.sethi.org/classes/cet375/lab_notes/lab_04_makefile_and_compilation.html - - -+ Vector2 class - + take skeleton of my C# Vector2 class - -- game console needs to - - bind keys - - load / save state - - -- LInKS !! -http://www.gimp.org/tutorials/