X-Git-Url: http://gitweb.pgornicz.com/gitweb.cgi?a=blobdiff_plain;f=src%2FentityManager.cpp;h=7d75d3c7fb6471eb346ea73d36a27122170621ac;hb=9dd68d8e6816befe1dd56164cde7e42880875b9a;hp=5fe9878f610f9234124c3b25d885fceef9998d7e;hpb=2c18685d7e87c72562bdbeb01b7372748d9927a3;p=physics.git
diff --git a/src/entityManager.cpp b/src/entityManager.cpp
index 5fe9878..7d75d3c 100644
--- a/src/entityManager.cpp
+++ b/src/entityManager.cpp
@@ -1,41 +1,77 @@
+/*
+ * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+
#include "entityManager.h"
#include "debug.h"
#include
-#include
+#include
+
+#include "locks/Mutex.h"
+#include "locks/Autolock.h"
#include "Entities/Entity.h"
#include "Entities/Particle.h"
#include "Entities/PhysicsEntity.h"
+#include "collisionManager.h"
+#include "effectManager.h"
+
/// ***** Private Method Headers *****
+
void updateParticles(float);
void updatePhysics(float);
+void clearUpParticles();
+void clearUpPhysics();
/// ***** Private Variables *****
+
typedef std::set setPart;
setPart particles_To_Add;
setPart active_Particles;
setPart particles_To_Remove;
-bool clearParticles;
typedef std::set setPhys;
setPhys physics_To_Add;
setPhys active_Physics;
setPhys physics_To_Remove;
-bool clearPhysics;
-/// ***** Public Methods *****
+Mutex particleSetLock;
+Mutex physicsEntitySetLock;
+
+/// ***** Initializers/Cleaners *****
void manager::init()
{
+ particleSetLock.init();
+ physicsEntitySetLock.init();
+ collision::init();
}
void manager::clean()
{
+ collision::clean();
+ physicsEntitySetLock.clean();
+ particleSetLock.clean();
}
+/// ***** Public Methods *****
+
void manager::add(Entity* e)
{
{
@@ -56,12 +92,12 @@ void manager::add(Entity* e)
}
}
- std::cerr << "ENTITY TYPE NOT SUPPORTED BY addEntity()!!";
- std::cerr << std::endl;
+ DPF(0, "ENTITY TYPE NOT SUPPORTED BY addEntity()!!");
}
void manager::remove(Entity* e)
{
{
+ Autolock lock( particleSetLock );
Particle* p = dynamic_cast(e);
if( p != 0 )
{
@@ -71,6 +107,7 @@ void manager::remove(Entity* e)
}
{
+ Autolock lock( physicsEntitySetLock );
PhysicsEntity* p = dynamic_cast(e);
if( p != 0 )
{
@@ -79,48 +116,82 @@ void manager::remove(Entity* e)
}
}
- std::cerr << "ENTITY TYPE NOT SUPPORTED BY deleteEntity()!!";
- std::cerr << std::endl;
-}
-
-void manager::clear()
-{
- clearParticles = true;
- clearPhysics = true;
+ DPF(0, "ENTITY TYPE NOT SUPPORTED BY deleteEntity()!!");
}
void manager::handleInput()
{
- // TODO
+ effect::handleInput();
}
void manager::update(float time_step)
{
+ effect::update(time_step);
+
updateParticles(time_step);
updatePhysics(time_step);
}
void manager::draw()
{
+ clearUpParticles();
+ {
+ Autolock lock( particleSetLock );
+
+ // update active Particle*s
+ for( setPart::iterator it = active_Particles.begin();
+ it != active_Particles.end();
+ it++ )
+ {
+ (*it)->draw();
+ }
+ }
+
+ clearUpPhysics();
+ {
+ Autolock lock( physicsEntitySetLock );
+
+ // update active PhysicsEntity*s
+ for( setPhys::iterator it = active_Physics.begin();
+ it != active_Physics.end();
+ it++ )
+ {
+ (*it)->draw();
+ }
+ }
+}
+
+/// ***** Private Methods *****
+
+void updateParticles(float time_step)
+{
+ clearUpParticles();
+
// update active Particle*s
for( setPart::iterator it = active_Particles.begin();
it != active_Particles.end();
it++ )
{
- (*it)->draw();
+ (*it)->update(time_step);
}
+}
+void updatePhysics(float time_step)
+{
+ clearUpPhysics();
+
+ // apply collision math
+ collision::update(active_Physics);
// update active PhysicsEntity*s
for( setPhys::iterator it = active_Physics.begin();
it != active_Physics.end();
it++ )
{
- (*it)->draw();
+ (*it)->update(time_step);
}
-
}
-
-/// ***** Private Methods *****
-void updateParticles(float time_step)
+void clearUpParticles()
{
+ Autolock lock( particleSetLock );
+
// add new Particle*s to Active
for( setPart::iterator it = particles_To_Add.begin();
it != particles_To_Add.end();
@@ -138,17 +209,11 @@ void updateParticles(float time_step)
active_Particles.erase(*it);
}
particles_To_Remove.clear();
-
- // update active Particle*s
- for( setPart::iterator it = active_Particles.begin();
- it != active_Particles.end();
- it++ )
- {
- (*it)->update(time_step);
- }
}
-void updatePhysics(float time_step)
+void clearUpPhysics()
{
+ Autolock lock( physicsEntitySetLock );
+
// add new PhysicsEntity*s to Active
for( setPhys::iterator it = physics_To_Add.begin();
it != physics_To_Add.end();
@@ -166,12 +231,4 @@ void updatePhysics(float time_step)
active_Physics.erase(*it);
}
physics_To_Remove.clear();
-
- // update active PhysicsEntity*s
- for( setPhys::iterator it = active_Physics.begin();
- it != active_Physics.end();
- it++ )
- {
- (*it)->update(time_step);
- }
}