SRCS += Vector2.cpp
SRCS += handleSignal.cpp
+SRCS += entityCreator.cpp
SRCS += entityManager.cpp
SRCS += effectManager.cpp
-SRCS += entityCreator.cpp
-SRCS += collisionHandler.cpp
+SRCS += collisionManager.cpp
SRCS += CollisionInfo.cpp
SRCS += Entities/Ball.cpp
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "collisionHandler.h"
+#include "collisionManager.h"
#include "debug.h"
#include "Vector2.h"
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef COLLISIONHANDLER_H
-#define COLLISIONHANDLER_H
+#ifndef COLLISIONMANAGER_H
+#define COLLISIONMANAGER_H
#include "Entities/PhysicsEntity.h"
void update(setPhys&);
}
-#endif // COLLISIONHANDLER_H
+#endif // COLLISIONMANAGER_H
#include "Entities/Particle.h"
#include "Entities/PhysicsEntity.h"
-#include "collisionHandler.h"
+#include "collisionManager.h"
#include "effectManager.h"
/// ***** Private Method Headers *****