handled collisions
authorPatrik Gornicz <Gornicz.P@gmail.com>
Thu, 17 Jul 2008 04:09:50 +0000 (00:09 -0400)
committerPatrik Gornicz <Gornicz.P@gmail.com>
Thu, 17 Jul 2008 04:09:50 +0000 (00:09 -0400)
1  2 
src/Entities/depend.mk
src/GameStates/depend.mk
src/depend.mk

diff --cc src/Entities/depend.mk
index e69de29,e69de29..0000000
deleted file mode 100644,100644
+++ /dev/null
diff --cc src/GameStates/depend.mk
index e69de29,e69de29..0000000
deleted file mode 100644,100644
+++ /dev/null
diff --cc src/depend.mk
index 445efce,c1f7549..0000000
deleted file mode 100644,100644
+++ /dev/null
@@@ -1,39 -1,9 +1,0 @@@
 -Vector2.o: Vector2.cpp Vector2.h mathw.h
 -ticks.o: ticks.cpp ticks.h
 -main.o: main.cpp game.h ticks.h graphics.h
 -game.o: game.cpp game.h GameStates/GameState.h GameStates/Running.h \
 -  GameStates/GameState.h GameStates/Paused.h GameStates/CreatingPolygon.h
--entityManager.o: entityManager.cpp entityManager.h Entities/Entity.h \
--  Entities/../Vector2.h Entities/Particle.h Entities/Entity.h \
--  Entities/PhysicsEntity.h
- game.o: game.cpp game.h GameStates/GameState.h GameStates/Running.h \
-   GameStates/GameState.h GameStates/Paused.h GameStates/CreatingPolygon.h
- main.o: main.cpp debug.h game.h ticks.h graphics/graphics.h \
-   graphics/../Vector2.h input/inputManager.h
- mathw.o: mathw.cpp mathw.h Vector2.h
- ticks.o: ticks.cpp ticks.h
- Vector2.o: Vector2.cpp Vector2.h mathw.h
- Ball.o: Entities/Ball.cpp Entities/Ball.h Entities/PhysicsEntity.h \
-   Entities/Entity.h Entities/../Vector2.h Entities/../graphics/graphics.h \
-   Entities/../graphics/../Vector2.h
- Entity.o: Entities/Entity.cpp Entities/Entity.h Entities/../Vector2.h
- Line.o: Entities/Line.cpp Entities/Line.h Entities/Particle.h \
-   Entities/Entity.h Entities/../Vector2.h
- Particle.o: Entities/Particle.cpp Entities/Particle.h Entities/Entity.h \
-   Entities/../Vector2.h
- PhysicsEntity.o: Entities/PhysicsEntity.cpp Entities/PhysicsEntity.h \
-   Entities/Entity.h Entities/../Vector2.h
- Point.o: Entities/Point.cpp Entities/Point.h Entities/Particle.h \
-   Entities/Entity.h Entities/../Vector2.h
- Polygon.o: Entities/Polygon.cpp Entities/Polygon.h \
-   Entities/PhysicsEntity.h Entities/Entity.h Entities/../Vector2.h
- WindParticle.o: Entities/WindParticle.cpp Entities/WindParticle.h \
-   Entities/Point.h Entities/Particle.h Entities/Entity.h \
-   Entities/../Vector2.h
- CreatingPolygon.o: GameStates/CreatingPolygon.cpp \
-   GameStates/CreatingPolygon.h GameStates/GameState.h
- GameState.o: GameStates/GameState.cpp GameStates/GameState.h
- Paused.o: GameStates/Paused.cpp GameStates/Paused.h \
-   GameStates/GameState.h
- Running.o: GameStates/Running.cpp GameStates/Running.h \
-   GameStates/GameState.h GameStates/../entityManager.h \
-   GameStates/../Entities/Entity.h GameStates/../Entities/../Vector2.h
- inputManager.o: input/inputManager.cpp input/inputManager.h \
-   input/../debug.h
- graphics.o: graphics/graphics.cpp graphics/graphics.h \
-   graphics/../Vector2.h graphics/../debug.h
 -graphics.o: graphics.cpp graphics.h