+++ /dev/null
-Vector2.o: Vector2.cpp Vector2.h mathw.h
-ticks.o: ticks.cpp ticks.h
-main.o: main.cpp game.h ticks.h graphics.h
-game.o: game.cpp game.h GameStates/GameState.h GameStates/Running.h \
- GameStates/GameState.h GameStates/Paused.h GameStates/CreatingPolygon.h
--entityManager.o: entityManager.cpp entityManager.h Entities/Entity.h \
-- Entities/../Vector2.h Entities/Particle.h Entities/Entity.h \
-- Entities/PhysicsEntity.h
- game.o: game.cpp game.h GameStates/GameState.h GameStates/Running.h \
- GameStates/GameState.h GameStates/Paused.h GameStates/CreatingPolygon.h
- main.o: main.cpp debug.h game.h ticks.h graphics/graphics.h \
- graphics/../Vector2.h input/inputManager.h
- mathw.o: mathw.cpp mathw.h Vector2.h
- ticks.o: ticks.cpp ticks.h
- Vector2.o: Vector2.cpp Vector2.h mathw.h
- Ball.o: Entities/Ball.cpp Entities/Ball.h Entities/PhysicsEntity.h \
- Entities/Entity.h Entities/../Vector2.h Entities/../graphics/graphics.h \
- Entities/../graphics/../Vector2.h
- Entity.o: Entities/Entity.cpp Entities/Entity.h Entities/../Vector2.h
- Line.o: Entities/Line.cpp Entities/Line.h Entities/Particle.h \
- Entities/Entity.h Entities/../Vector2.h
- Particle.o: Entities/Particle.cpp Entities/Particle.h Entities/Entity.h \
- Entities/../Vector2.h
- PhysicsEntity.o: Entities/PhysicsEntity.cpp Entities/PhysicsEntity.h \
- Entities/Entity.h Entities/../Vector2.h
- Point.o: Entities/Point.cpp Entities/Point.h Entities/Particle.h \
- Entities/Entity.h Entities/../Vector2.h
- Polygon.o: Entities/Polygon.cpp Entities/Polygon.h \
- Entities/PhysicsEntity.h Entities/Entity.h Entities/../Vector2.h
- WindParticle.o: Entities/WindParticle.cpp Entities/WindParticle.h \
- Entities/Point.h Entities/Particle.h Entities/Entity.h \
- Entities/../Vector2.h
- CreatingPolygon.o: GameStates/CreatingPolygon.cpp \
- GameStates/CreatingPolygon.h GameStates/GameState.h
- GameState.o: GameStates/GameState.cpp GameStates/GameState.h
- Paused.o: GameStates/Paused.cpp GameStates/Paused.h \
- GameStates/GameState.h
- Running.o: GameStates/Running.cpp GameStates/Running.h \
- GameStates/GameState.h GameStates/../entityManager.h \
- GameStates/../Entities/Entity.h GameStates/../Entities/../Vector2.h
- inputManager.o: input/inputManager.cpp input/inputManager.h \
- input/../debug.h
- graphics.o: graphics/graphics.cpp graphics/graphics.h \
- graphics/../Vector2.h graphics/../debug.h
-graphics.o: graphics.cpp graphics.h