NEWSRCS := # := start; empty NEWSRCS += CreatingPolygon.cpp NEWSRCS += GameState.cpp NEWSRCS += Paused.cpp NEWSRCS += Running.cpp NEWDIRS := # := start; empty ################################################################################ NEWSRCS := $(addprefix ${SRCPATH},${NEWSRCS}) NEWDIRS := $(addprefix ${SRCPATH},${NEWDIRS}) NEWOBJS := ${NEWSRCS:.cpp=.o} NEWDEPS := ${NEWSRCS:.cpp=.d} NEWOBJSDIRS := $(addprefix ${OBJSDIR_$P},${NEWDIRS}) NEWDEPSDIRS := $(addprefix ${DEPSDIR_$P},${NEWDIRS}) # Append to lists L_SRCS_$P += ${NEWSRCS} L_OBJS_$P += $(addprefix ${OBJSDIR_$P},${NEWOBJS}) L_DEPS_$P += $(addprefix ${DEPSDIR_$P},${NEWDEPS}) L_BLDDIRS_$P += ${NEWOBJSDIRS} L_BLDDIRS_$P += ${NEWDEPSDIRS}