NEWSRCS := # insure blank NEWSRCS += game.cpp NEWSRCS += main.cpp NEWSRCS += mathw.cpp NEWSRCS += ticks.cpp NEWSRCS += Vector2.cpp NEWSRCS += handleSignal.cpp NEWSRCS += entityCreator.cpp NEWSRCS += entityManager.cpp NEWSRCS += effectManager.cpp NEWSRCS += collisionManager.cpp NEWSRCS += CollisionInfo.cpp NEWSRCS += debug.cpp # Post dir setup CURDIR := NEWSRCS := $(addprefix ${CURDIR},${NEWSRCS}) NEWOBJS := ${NEWSRCS:.cpp=.o} NEWDEPS := ${NEWSRCS:.cpp=.d} # Append to lists SRCS += ${NEWSRCS} OBJS += $(addprefix ${OBJSDIR},${NEWOBJS}) DEPS += $(addprefix ${DEPSDIR},${NEWDEPS})