From: Patrik Gornicz Date: Thu, 17 Jul 2008 04:09:50 +0000 (-0400) Subject: handled collisions X-Git-Tag: v0.01~28 X-Git-Url: http://gitweb.pgornicz.com/gitweb.cgi?p=physics.git;a=commitdiff_plain;h=379cc454ab369431b3bdd2fe97cb2e6a1d68c26d handled collisions --- 379cc454ab369431b3bdd2fe97cb2e6a1d68c26d diff --cc src/Entities/depend.mk index e69de29,e69de29..0000000 deleted file mode 100644,100644 --- a/src/Entities/depend.mk +++ /dev/null diff --cc src/GameStates/depend.mk index e69de29,e69de29..0000000 deleted file mode 100644,100644 --- a/src/GameStates/depend.mk +++ /dev/null diff --cc src/depend.mk index 445efce,c1f7549..0000000 deleted file mode 100644,100644 --- a/src/depend.mk +++ /dev/null @@@ -1,39 -1,9 +1,0 @@@ -Vector2.o: Vector2.cpp Vector2.h mathw.h -ticks.o: ticks.cpp ticks.h -main.o: main.cpp game.h ticks.h graphics.h -game.o: game.cpp game.h GameStates/GameState.h GameStates/Running.h \ - GameStates/GameState.h GameStates/Paused.h GameStates/CreatingPolygon.h --entityManager.o: entityManager.cpp entityManager.h Entities/Entity.h \ -- Entities/../Vector2.h Entities/Particle.h Entities/Entity.h \ -- Entities/PhysicsEntity.h - game.o: game.cpp game.h GameStates/GameState.h GameStates/Running.h \ - GameStates/GameState.h GameStates/Paused.h GameStates/CreatingPolygon.h - main.o: main.cpp debug.h game.h ticks.h graphics/graphics.h \ - graphics/../Vector2.h input/inputManager.h - mathw.o: mathw.cpp mathw.h Vector2.h - ticks.o: ticks.cpp ticks.h - Vector2.o: Vector2.cpp Vector2.h mathw.h - Ball.o: Entities/Ball.cpp Entities/Ball.h Entities/PhysicsEntity.h \ - Entities/Entity.h Entities/../Vector2.h Entities/../graphics/graphics.h \ - Entities/../graphics/../Vector2.h - Entity.o: Entities/Entity.cpp Entities/Entity.h Entities/../Vector2.h - Line.o: Entities/Line.cpp Entities/Line.h Entities/Particle.h \ - Entities/Entity.h Entities/../Vector2.h - Particle.o: Entities/Particle.cpp Entities/Particle.h Entities/Entity.h \ - Entities/../Vector2.h - PhysicsEntity.o: Entities/PhysicsEntity.cpp Entities/PhysicsEntity.h \ - Entities/Entity.h Entities/../Vector2.h - Point.o: Entities/Point.cpp Entities/Point.h Entities/Particle.h \ - Entities/Entity.h Entities/../Vector2.h - Polygon.o: Entities/Polygon.cpp Entities/Polygon.h \ - Entities/PhysicsEntity.h Entities/Entity.h Entities/../Vector2.h - WindParticle.o: Entities/WindParticle.cpp Entities/WindParticle.h \ - Entities/Point.h Entities/Particle.h Entities/Entity.h \ - Entities/../Vector2.h - CreatingPolygon.o: GameStates/CreatingPolygon.cpp \ - GameStates/CreatingPolygon.h GameStates/GameState.h - GameState.o: GameStates/GameState.cpp GameStates/GameState.h - Paused.o: GameStates/Paused.cpp GameStates/Paused.h \ - GameStates/GameState.h - Running.o: GameStates/Running.cpp GameStates/Running.h \ - GameStates/GameState.h GameStates/../entityManager.h \ - GameStates/../Entities/Entity.h GameStates/../Entities/../Vector2.h - inputManager.o: input/inputManager.cpp input/inputManager.h \ - input/../debug.h - graphics.o: graphics/graphics.cpp graphics/graphics.h \ - graphics/../Vector2.h graphics/../debug.h -graphics.o: graphics.cpp graphics.h