ad9f1fb6 PG |
1 | #include "Ball.h" |
2 | #include "../Vector2.h" |
3 | |
4 | /// ***** Public Class Methods ***** |
5 | Ball::Ball(Vector2 pos, float radius) |
6 | : PhysicsEntity(pos), radius(radius) |
7 | { |
8 | |
9 | } |
10 | Ball::~Ball() |
11 | { |
12 | |
13 | } |
14 | |
15 | void Ball::draw() const |
16 | { |
17 | // TODO |
18 | } |