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1 | /* |
2 | * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com. | |
3 | * | |
4 | * This program is free software: you can redistribute it and/or modify | |
5 | * it under the terms of the GNU General Public License as published by | |
6 | * the Free Software Foundation, either version 3 of the License, or | |
7 | * (at your option) any later version. | |
8 | * | |
9 | * This program is distributed in the hope that it will be useful, | |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
12 | * GNU General Public License for more details. | |
13 | * | |
14 | * You should have received a copy of the GNU General Public License | |
15 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
16 | */ | |
17 | ||
ad9f1fb6 PG |
18 | #ifndef PARTICLE_H |
19 | #define PARTICLE_H | |
20 | ||
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21 | #include <bear/Vector2.h> |
22 | using namespace bear; | |
f32a9b7c | 23 | |
ad9f1fb6 | 24 | #include "Entity.h" |
ad9f1fb6 | 25 | |
617dcc71 | 26 | |
ad9f1fb6 PG |
27 | /// NOTE to SELF |
28 | // a Particle should be drawn for at least the next frame | |
29 | // ie. creating a particle using ParticleE(Vector2), | |
30 | // should draw the particle once THEN kill it | |
31 | ||
617dcc71 | 32 | |
ad9f1fb6 | 33 | /// ***** Header Class ***** |
617dcc71 | 34 | |
ad9f1fb6 PG |
35 | class Particle: public Entity |
36 | { | |
37 | protected: | |
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38 | Particle(const Vector2&, bool=true); |
39 | Particle(const Vector2&, float); | |
ad9f1fb6 PG |
40 | |
41 | public: | |
42 | virtual ~Particle(); | |
43 | ||
44 | virtual void update(float); | |
45 | ||
46 | protected: | |
47 | float lifeTime; | |
48 | ||
49 | bool isDead; | |
50 | bool canDie; | |
51 | }; | |
52 | ||
53 | #endif // PARTICLE_H |