Commit | Line | Data |
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ad9f1fb6 PG |
1 | #ifndef PAUSED_H |
2 | #define PAUSED_H | |
3 | ||
4 | #include "GameState.h" | |
5 | ||
6 | /// ***** Header Class ***** | |
7 | class Paused : public GameState | |
8 | { | |
9 | public: | |
10 | Paused(); | |
11 | virtual ~Paused(); | |
12 | ||
13 | virtual void handleInput(bool=false) const; | |
14 | virtual void update(float, bool=false) const; | |
15 | virtual void draw(bool=false) const; | |
16 | }; | |
17 | ||
18 | #endif // PAUSED_H |