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1 | /* |
2 | * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com. | |
3 | * | |
4 | * This program is free software: you can redistribute it and/or modify | |
5 | * it under the terms of the GNU General Public License as published by | |
6 | * the Free Software Foundation, either version 3 of the License, or | |
7 | * (at your option) any later version. | |
8 | * | |
9 | * This program is distributed in the hope that it will be useful, | |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
12 | * GNU General Public License for more details. | |
13 | * | |
14 | * You should have received a copy of the GNU General Public License | |
15 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
16 | */ | |
17 | ||
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18 | #ifndef ENTITYCREATOR_H |
19 | #define ENTITYCREATOR_H | |
20 | ||
88e62c4f | 21 | #include "Vector2.h" |
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22 | |
23 | /// ***** Header Methods ***** | |
24 | namespace creator | |
25 | { | |
26 | void init(); | |
27 | void clean(); | |
28 | ||
88e62c4f | 29 | void addBall(const Vector2& pos, float radius, const float* color); |
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30 | void removeBall(); |
31 | void removeAllBalls(); | |
88e62c4f | 32 | |
10baa49b | 33 | void handleInput(); |
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34 | } |
35 | #endif // ENTITYCREATOR_H |