ball collisions now optimized
[physics.git] / src / input / inputManager.h
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1/*
2 * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
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18#ifndef INPUT_H
19#define INPUT_H
20
21#include <SDL/SDL.h>
a823a800 22#include "../Vector2.h"
f7b3b2eb 23
68b2316d 24
f7b3b2eb 25/// ***** Header Methods *****
617dcc71 26
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27namespace input
28{
29 void init();
30 void clean();
617dcc71 31
68b2316d 32 void update();
f7b3b2eb 33
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34 Vector2 mousePosition();
35
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36 bool mouseLeft();
37 bool mouseRight();
38
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39 bool isPressed(SDLKey);
40 bool isReleased(SDLKey);
f7b3b2eb 41
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42 bool wasPressed(SDLKey);
43 bool wasReleased(SDLKey);
68b2316d 44}
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45
46#endif // INPUT_H