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[physics.git] / Entities / WindParticle.h
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1#ifndef WINDPARTICLE_H
2#define WINDPARTICLE_H
3
4#include "Point.h"
5#include "../Vector2.h"
6
7/// ***** Header Class *****
8class WindParticle: public Point
9{
10 public:
11 WindParticle(const Vector2&, float);
12 virtual ~WindParticle();
13
14 virtual void update(float);
15
16 protected:
17 float radius;
18 // color
19};
20
21#endif // POINT_H