| 1 | #ifndef MATHW_H |
| 2 | #define MATHW_H |
| 3 | |
| 4 | #include <math.h> |
| 5 | #include "Vector2.h" |
| 6 | |
| 7 | |
| 8 | /// ***** Header Methods ***** |
| 9 | |
| 10 | int mod(int,int); |
| 11 | |
| 12 | /// Vector2 Math |
| 13 | |
| 14 | //Vector2 vectorToLine(float, float, float, float) const; |
| 15 | //Vector2 lineIntersection(Vector2&, Vector2&, Vector2&, Vector2&) const; |
| 16 | |
| 17 | //void Rotate(float rads); |
| 18 | |
| 19 | float dot(const Vector2&, const Vector2&); |
| 20 | Vector2 perp(const Vector2&); |
| 21 | |
| 22 | //TODO float projectionCoeff(const Vector2&, const Vector2&) const; |
| 23 | //TODO void projection(const Vector2&, const Vector2&); |
| 24 | |
| 25 | #endif // MATHW_H |