| 1 | /* |
| 2 | * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com. |
| 3 | * |
| 4 | * This program is free software: you can redistribute it and/or modify |
| 5 | * it under the terms of the GNU General Public License as published by |
| 6 | * the Free Software Foundation, either version 3 of the License, or |
| 7 | * (at your option) any later version. |
| 8 | * |
| 9 | * This program is distributed in the hope that it will be useful, |
| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | * GNU General Public License for more details. |
| 13 | * |
| 14 | * You should have received a copy of the GNU General Public License |
| 15 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | */ |
| 17 | |
| 18 | #ifndef GRAVITYWELL_H |
| 19 | #define GRAVITYWELL_H |
| 20 | |
| 21 | #include <bear/Vector2.h> |
| 22 | using namespace bear; |
| 23 | |
| 24 | #include "Effect.h" |
| 25 | |
| 26 | |
| 27 | /// ***** Header Class ***** |
| 28 | |
| 29 | class GravityWell: public Effect |
| 30 | { |
| 31 | public: |
| 32 | GravityWell(const Vector2&); |
| 33 | ~GravityWell(); |
| 34 | |
| 35 | Vector2 forceDelta(const PhysicsEntity*, float) const; |
| 36 | |
| 37 | void setPosition(const Vector2&); |
| 38 | |
| 39 | private: |
| 40 | Vector2 m_position; |
| 41 | }; |
| 42 | |
| 43 | #endif // GRAVITYWELL_H |