finished changes to deps directory building
[physics.git] / src / Entities / Ball.cpp
... / ...
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1/*
2 * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "Ball.h"
19
20#include <bear/debug.h>
21#include <bear/Vector2.h>
22using namespace bear;
23
24#include "graphics/graphics.h"
25
26
27/// ***** Constructors/Destructors *****
28
29Ball::Ball(const Vector2& pos, float radius, const float* color)
30 : PhysicsEntity(pos), m_radius(radius), m_color(color)
31{
32
33}
34Ball::~Ball()
35{
36
37}
38
39/// ***** Public Class Methods *****
40
41void Ball::draw() const
42{
43 graphics::drawCircle(m_radius, m_position, m_color);
44}
45
46float Ball::getRadius() const
47{
48 return m_radius;
49}