handled collisions
[physics.git] / src / GameStates / CreatingPolygon.h
... / ...
CommitLineData
1#ifndef CREATINGPOLYGON_H
2#define CREATINGPOLYGON_H
3
4#include "GameState.h"
5
6/// ***** Header Class *****
7class CreatingPolygon : public GameState
8{
9 public:
10 CreatingPolygon();
11 virtual ~CreatingPolygon();
12
13 virtual void handleInput(bool=false) const;
14 virtual void update(float, bool=false) const;
15 virtual void draw(bool=false) const;
16};
17
18#endif // CREATINGPOLYGON_H