| 1 | This file contains a TODO list for project Physics C++ using OpenGL. |
| 2 | a - entry is something to do, |
| 3 | a ~ entry has been started, |
| 4 | a + entry is something that was done, |
| 5 | and a * entry is something to remember when working in this area of the project. |
| 6 | ******************************************************************************* |
| 7 | |
| 8 | - make the tickCount file independent of platform. UNIX/Windows |
| 9 | - do a preprocessor if that changes the file based on OS |
| 10 | |
| 11 | + investigate the make system, get it to build my project |
| 12 | * http://www.eng.hawaii.edu/Tutor/Make/ |
| 13 | * http://www.opussoftware.com/tutorial/TutMakefile.htm |
| 14 | * http://www.sethi.org/classes/cet375/lab_notes/lab_04_makefile_and_compilation.html |
| 15 | |
| 16 | |
| 17 | + Vector2 class |
| 18 | + take skeleton of my C# Vector2 class |
| 19 | |
| 20 | - game console needs to |
| 21 | - bind keys |
| 22 | - load / save state |
| 23 | |
| 24 | |
| 25 | - LInKS !! |
| 26 | http://www.gimp.org/tutorials/ |