| | 1 | /* |
| | 2 | * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com. |
| | 3 | * |
| | 4 | * This program is free software: you can redistribute it and/or modify |
| | 5 | * it under the terms of the GNU General Public License as published by |
| | 6 | * the Free Software Foundation, either version 3 of the License, or |
| | 7 | * (at your option) any later version. |
| | 8 | * |
| | 9 | * This program is distributed in the hope that it will be useful, |
| | 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| | 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| | 12 | * GNU General Public License for more details. |
| | 13 | * |
| | 14 | * You should have received a copy of the GNU General Public License |
| | 15 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
| | 16 | */ |
| | 17 | |
| | 18 | #include "config.h" |
| | 19 | |
| | 20 | #include <bear/debug.h> |
| | 21 | using namespace bear; |
| | 22 | |
| | 23 | #include <SDL/SDL.h> |
| | 24 | #include "keys.h" |
| | 25 | |
| | 26 | #include "reader.h" |
| | 27 | #include "input/inputManager.h" |
| | 28 | |
| | 29 | /// ***** Private Method Headers ***** |
| | 30 | /// ***** Private Variables ***** |
| | 31 | |
| | 32 | bool fPaused = false; |
| | 33 | |
| | 34 | bool fEndGame = false; |
| | 35 | |
| | 36 | bool fWellFollow= false; |
| | 37 | bool fWellOn = false; |
| | 38 | bool fWellOff = false; |
| | 39 | |
| | 40 | bool fShowFPS = true; |
| | 41 | bool fShowUPS = true; |
| | 42 | |
| | 43 | /// ***** Initializers/Cleaners ***** |
| | 44 | |
| | 45 | void cfg::init() |
| | 46 | { |
| | 47 | key::init(); |
| | 48 | readConfigs(); |
| | 49 | |
| | 50 | // TODO read in config files |
| | 51 | } |
| | 52 | void cfg::clean() |
| | 53 | { |
| | 54 | // TODO save to config files? |
| | 55 | } |
| | 56 | |
| | 57 | /// ***** Public Methods ***** |
| | 58 | |
| | 59 | void cfg::handleInput() |
| | 60 | { |
| | 61 | fPaused = input::wasPressed (key::pause) ? !fPaused : fPaused; |
| | 62 | |
| | 63 | fEndGame = input::wasReleased(key::end); |
| | 64 | |
| | 65 | fWellFollow = input::isPressed (key::follow); |
| | 66 | fWellOn = input::wasPressed (key::well); |
| | 67 | fWellOff = input::wasReleased(key::well); |
| | 68 | } |
| | 69 | |
| | 70 | bool cfg::paused() |
| | 71 | { |
| | 72 | return fPaused; |
| | 73 | } |
| | 74 | |
| | 75 | bool cfg::endGame() |
| | 76 | { |
| | 77 | return fEndGame; |
| | 78 | } |
| | 79 | |
| | 80 | bool cfg::mouseWellFollow() |
| | 81 | { |
| | 82 | return fWellFollow; |
| | 83 | } |
| | 84 | bool cfg::mouseWellOn() |
| | 85 | { |
| | 86 | return fWellOn; |
| | 87 | } |
| | 88 | bool cfg::mouseWellOff() |
| | 89 | { |
| | 90 | return fWellOff; |
| | 91 | } |
| | 92 | |
| | 93 | bool cfg::showFPS() |
| | 94 | { |
| | 95 | return fShowFPS; |
| | 96 | } |
| | 97 | bool cfg::showUPS() |
| | 98 | { |
| | 99 | return fShowUPS; |
| | 100 | } |
| | 101 | |
| | 102 | /// ***** Private Methods ***** |