| 1 | /* |
| 2 | * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com. |
| 3 | * |
| 4 | * This program is free software: you can redistribute it and/or modify |
| 5 | * it under the terms of the GNU General Public License as published by |
| 6 | * the Free Software Foundation, either version 3 of the License, or |
| 7 | * (at your option) any later version. |
| 8 | * |
| 9 | * This program is distributed in the hope that it will be useful, |
| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 12 | * GNU General Public License for more details. |
| 13 | * |
| 14 | * You should have received a copy of the GNU General Public License |
| 15 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
| 16 | */ |
| 17 | |
| 18 | #include "entityCreator.h" |
| 19 | |
| 20 | #include <bear/Queue.h> |
| 21 | |
| 22 | #include "entityManager.h" |
| 23 | #include "input/inputManager.h" |
| 24 | |
| 25 | #include "Entities/Ball.h" |
| 26 | #include "Entities/Polygon.h" |
| 27 | #include "graphics/colors.h" |
| 28 | |
| 29 | |
| 30 | /// ***** Private Variables ***** |
| 31 | |
| 32 | typedef bear::Queue<Ball*> queBall; |
| 33 | typedef bear::Queue<Polygon*> quePoly; |
| 34 | |
| 35 | static queBall s_startBalls; |
| 36 | static queBall s_mouseBalls; |
| 37 | |
| 38 | static quePoly s_startPolys; |
| 39 | |
| 40 | /// ***** Private Method Headers ***** |
| 41 | |
| 42 | static Ball* addBall(const Vector2& vecPos, |
| 43 | float fRadius, |
| 44 | const float* color, |
| 45 | queBall& que); |
| 46 | |
| 47 | static Polygon* addPoly(const vector<Vector2>& vecPoints, |
| 48 | const float* color, |
| 49 | quePoly& que); |
| 50 | |
| 51 | static void removeBall(queBall& que); |
| 52 | static void removeAllBalls(queBall& que); |
| 53 | |
| 54 | static void removePoly(quePoly& que); |
| 55 | static void removeAllPolys(quePoly& que); |
| 56 | |
| 57 | /// ***** Initializers/Cleaners ***** |
| 58 | |
| 59 | void creator::init() |
| 60 | { |
| 61 | Ball* pBall; |
| 62 | float fStartMass = 5; |
| 63 | |
| 64 | s_startBalls.init(); |
| 65 | s_mouseBalls.init(); |
| 66 | |
| 67 | s_startPolys.init(); |
| 68 | |
| 69 | pBall = addBall(Vector2(50, 50), 20, cWhite, s_startBalls); |
| 70 | pBall->m_mass = fStartMass; |
| 71 | |
| 72 | pBall = addBall(Vector2(150, 50), 20, cGrey, s_startBalls); |
| 73 | pBall->m_mass = fStartMass; |
| 74 | |
| 75 | pBall = addBall(Vector2(50, 100), 20, cRed, s_startBalls); |
| 76 | pBall->m_mass = fStartMass; |
| 77 | |
| 78 | pBall = addBall(Vector2(100, 100), 20, cGreen, s_startBalls); |
| 79 | pBall->m_mass = fStartMass; |
| 80 | |
| 81 | pBall = addBall(Vector2(150, 100), 20, cBlue, s_startBalls); |
| 82 | pBall->m_mass = fStartMass; |
| 83 | |
| 84 | pBall = addBall(Vector2(50, 150), 20, cYellow, s_startBalls); |
| 85 | pBall->m_mass = fStartMass; |
| 86 | |
| 87 | pBall = addBall(Vector2(100, 150), 20, cMagenta, s_startBalls); |
| 88 | pBall->m_mass = fStartMass; |
| 89 | |
| 90 | pBall = addBall(Vector2(150, 150), 20, cCyan, s_startBalls); |
| 91 | pBall->m_mass = fStartMass; |
| 92 | |
| 93 | |
| 94 | for( int i = 0; i < 50; i++) |
| 95 | { |
| 96 | addBall(Vector2(200 + i * 2, 200 + i * 2), 10, cCyan); |
| 97 | } |
| 98 | |
| 99 | |
| 100 | vector<Vector2> points; |
| 101 | points.push_back(Vector2(500,500)); |
| 102 | points.push_back(Vector2(300,500)); |
| 103 | points.push_back(Vector2(500,300)); |
| 104 | |
| 105 | addPoly(points, cRed, s_startPolys); |
| 106 | |
| 107 | |
| 108 | s_startPolys.trim(); |
| 109 | s_startBalls.trim(); |
| 110 | } |
| 111 | void creator::clean() |
| 112 | { |
| 113 | removeAllPolys(s_startPolys); |
| 114 | s_startPolys.fini(); |
| 115 | |
| 116 | removeAllBalls(s_mouseBalls); |
| 117 | s_mouseBalls.fini(); |
| 118 | |
| 119 | removeAllBalls(s_startBalls); |
| 120 | s_startBalls.fini(); |
| 121 | } |
| 122 | |
| 123 | /// ***** Public Methods ***** |
| 124 | |
| 125 | void creator::addBall(const Vector2& pos, float radius, const float* color) |
| 126 | { |
| 127 | addBall(pos, radius, color, s_mouseBalls); |
| 128 | } |
| 129 | void creator::removeBall() |
| 130 | { |
| 131 | removeBall(s_mouseBalls); |
| 132 | } |
| 133 | void creator::removeAllBalls() |
| 134 | { |
| 135 | removeAllBalls(s_mouseBalls); |
| 136 | } |
| 137 | |
| 138 | void creator::handleInput() |
| 139 | { |
| 140 | if(input::mouseLeft()) |
| 141 | addBall(input::mousePosition(), 10, cCyan); |
| 142 | |
| 143 | if(input::mouseRight() && ! s_mouseBalls.isEmpty()) |
| 144 | removeBall(); |
| 145 | } |
| 146 | |
| 147 | /// ***** Private Methods ***** |
| 148 | |
| 149 | Ball* addBall(const Vector2& vecPos, |
| 150 | float fRadius, |
| 151 | const float* color, |
| 152 | queBall& que) |
| 153 | { |
| 154 | Ball* pBall = new Ball(vecPos, fRadius, color); |
| 155 | |
| 156 | que.pushBack(pBall); |
| 157 | manager::add(pBall); |
| 158 | |
| 159 | return pBall; |
| 160 | } |
| 161 | Polygon* addPoly(const vector<Vector2>& vecPoints, |
| 162 | const float* color, |
| 163 | quePoly& que) |
| 164 | { |
| 165 | Polygon* pPoly = new Polygon(vecPoints, color); |
| 166 | |
| 167 | que.pushBack(pPoly); |
| 168 | manager::add(pPoly); |
| 169 | |
| 170 | return pPoly; |
| 171 | } |
| 172 | |
| 173 | void removeBall(queBall& que) |
| 174 | { |
| 175 | Ball* pBall = que.getFront(); |
| 176 | |
| 177 | manager::remove(pBall); |
| 178 | que.popFront(); |
| 179 | |
| 180 | delete pBall; |
| 181 | } |
| 182 | void removeAllBalls(queBall& que) |
| 183 | { |
| 184 | while(! que.isEmpty() ) |
| 185 | { |
| 186 | removeBall(que); |
| 187 | } |
| 188 | } |
| 189 | |
| 190 | static void removePoly(quePoly& que) |
| 191 | { |
| 192 | Polygon* pPoly = que.getFront(); |
| 193 | |
| 194 | manager::remove(pPoly); |
| 195 | que.popFront(); |
| 196 | |
| 197 | delete pPoly; |
| 198 | } |
| 199 | static void removeAllPolys(quePoly& que) |
| 200 | { |
| 201 | while(! que.isEmpty() ) |
| 202 | { |
| 203 | removePoly(que); |
| 204 | } |
| 205 | } |