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[physics.git]
/
WindParticle.h
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#ifndef WINDPARTICLE_H
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#define WINDPARTICLE_H
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#include "Point.h"
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#include "../Vector2.h"
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/// ***** Header Class *****
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class WindParticle: public Point
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{
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public:
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WindParticle(const Vector2&, float);
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virtual ~WindParticle();
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virtual void update(float);
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protected:
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float radius;
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// color
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};
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#endif // POINT_H