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b42617c63c5e44fa91991eab4bfe54ce191e161d
[physics.git]
/
graphics.h
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#ifndef GRAPHICS_H
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#define GRAPHICS_H
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#include "../Vector2.h"
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/// ***** Header Methods *****
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void graphicsInit();
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void graphicsCleanUp();
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void glDrawCircle(float radius, const Vector2&, const float* color = 0);
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#endif // GRAPHICS_H