2 NEWSRCS := # := start; empty
6 NEWSRCS += handleSignal.cpp
8 NEWSRCS += entityCreator.cpp
9 NEWSRCS += entityManager.cpp
10 NEWSRCS += effectManager.cpp
11 NEWSRCS += collisionManager.cpp
12 NEWSRCS += CollisionInfo.cpp
14 NEWDIRS := # := start; empty
23 ################################################################################
25 NEWSRCS := $(addprefix ${CURDIR}/,${NEWSRCS})
26 NEWDIRS := $(addprefix ${CURDIR}/,${NEWDIRS})
30 L_SRCS_$P += ${NEWSRCS}
32 L_OBJS_$P += ${NEWSRCS:${SRCSDIR_$P}%.cpp=${OBJSDIR_$P}%.o}
33 L_DEPS_$P += ${NEWSRCS:${SRCSDIR_$P}%.cpp=${DEPSDIR_$P}%.d}
35 L_BLDDIRS_$P += ${NEWDIRS:${SRCSDIR_$P}%=${OBJSDIR_$P}%}
36 L_BLDDIRS_$P += ${NEWDIRS:${SRCSDIR_$P}%=${DEPSDIR_$P}%}