+/*
+ * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#ifndef INPUT_H
#define INPUT_H
#include <SDL/SDL.h>
+#include "../Vector2.h"
+
/// ***** Header Methods *****
-void inputUpdate();
-bool isPressed(Uint8);
-bool isReleased(Uint8);
+namespace input
+{
+ void init();
+ void clean();
+
+ void update();
+
+ Vector2 mousePosition();
+
+ bool mouseLeft();
+ bool mouseRight();
+
+ bool isPressed(SDLKey);
+ bool isReleased(SDLKey);
-bool wasPressed(Uint8);
-bool wasReleased(Uint8);
+ bool wasPressed(SDLKey);
+ bool wasReleased(SDLKey);
+}
#endif // INPUT_H