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change to manager namespace, cleaned indentation in manager
[physics.git]
/
src
/
GameStates
/
Running.cpp
diff --git
a/src/GameStates/Running.cpp
b/src/GameStates/Running.cpp
index
10026da
..
a09f912
100644
(file)
--- a/
src/GameStates/Running.cpp
+++ b/
src/GameStates/Running.cpp
@@
-4,11
+4,11
@@
/// ***** Constructors/Destructors *****
Running::Running()
{
/// ***** Constructors/Destructors *****
Running::Running()
{
-
entityM
anager::init();
+
m
anager::init();
}
Running::~Running()
{
}
Running::~Running()
{
-
entityM
anager::clean();
+
m
anager::clean();
}
/// ***** Public Class Methods *****
}
/// ***** Public Class Methods *****
@@
-16,17
+16,17
@@
void Running::handleInput(bool on_top) const
{
if( on_top )
{
{
if( on_top )
{
-
entityM
anager::handleInput();
+
m
anager::handleInput();
}
}
void Running::update(float time_step, bool on_top) const
{
if( on_top )
{
}
}
void Running::update(float time_step, bool on_top) const
{
if( on_top )
{
-
entityM
anager::update(time_step);
+
m
anager::update(time_step);
}
}
void Running::draw(bool on_top) const
{
}
}
void Running::draw(bool on_top) const
{
-
entityM
anager::draw();
+
m
anager::draw();
}
}