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basic gravity working through effects
[physics.git]
/
src
/
Makefile
diff --git
a/src/Makefile
b/src/Makefile
index
e6fe96b
..
6d5b94e
100644
(file)
--- a/
src/Makefile
+++ b/
src/Makefile
@@
-20,6
+20,7
@@
SRCS += main.cpp
SRCS += mathw.cpp
SRCS += ticks.cpp
SRCS += Vector2.cpp
SRCS += mathw.cpp
SRCS += ticks.cpp
SRCS += Vector2.cpp
+SRCS += handleSignal.cpp
SRCS += Entities/Ball.cpp
SRCS += Entities/Entity.cpp
SRCS += Entities/Ball.cpp
SRCS += Entities/Entity.cpp
@@
-35,6
+36,9
@@
SRCS += GameStates/GameState.cpp
SRCS += GameStates/Paused.cpp
SRCS += GameStates/Running.cpp
SRCS += GameStates/Paused.cpp
SRCS += GameStates/Running.cpp
+SRCS += Effects/Effect.cpp
+SRCS += Effects/Gravity.cpp
+
SRCS += input/inputManager.cpp
SRCS += graphics/graphics.cpp
SRCS += input/inputManager.cpp
SRCS += graphics/graphics.cpp
@@
-45,6
+49,7
@@
DEPENDS := ${SRCS:.cpp=.d}
HRDS := ${SRCS:.cpp=.h}
HRDS := ${HRDS:main.h=} # remove main.h
HRDS += debug.h
HRDS := ${SRCS:.cpp=.h}
HRDS := ${HRDS:main.h=} # remove main.h
HRDS += debug.h
+
HRDS += graphics/colors.h
TARS := ${SRCS} ${HRDS} Makefile
HRDS += graphics/colors.h
TARS := ${SRCS} ${HRDS} Makefile
@@
-100,7
+105,7
@@
tags: ${SRCS}
ctags $^
tar:
ctags $^
tar:
- ${Q1}echo "tar: physics.tar"
+ ${Q1}echo "tar: physics.tar
.bz2
"
${Q2}rm -f physics.tar # prevents appending
${Q2}for f in ${TARS}; do\
tar -C ../.. -rf physics.tar "physics/src/$$f"; done
${Q2}rm -f physics.tar # prevents appending
${Q2}for f in ${TARS}; do\
tar -C ../.. -rf physics.tar "physics/src/$$f"; done
@@
-114,9
+119,13
@@
git-tar:
run: all
${TARGET}
run: all
${TARGET}
+.PHONY: gdb
+gdb: all
+ gdb ${TARGET}
+
.PHONY: val
val: all
.PHONY: val
val: all
- valgrind ${TARGET}
+ valgrind
--leak-check=full
${TARGET}
.PHONY: prof
prof: all
.PHONY: prof
prof: all