projects
/
physics.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
moved ticks to lib
[physics.git]
/
src
/
dir.mk
diff --git
a/src/dir.mk
b/src/dir.mk
index
886c693
..
cd1e410
100644
(file)
--- a/
src/dir.mk
+++ b/
src/dir.mk
@@
-2,9
+2,6
@@
NEWSRCS := # insure blank
NEWSRCS += game.cpp
NEWSRCS += main.cpp
NEWSRCS += game.cpp
NEWSRCS += main.cpp
-NEWSRCS += mathw.cpp
-NEWSRCS += ticks.cpp
-NEWSRCS += Vector2.cpp
NEWSRCS += handleSignal.cpp
NEWSRCS += entityCreator.cpp
NEWSRCS += handleSignal.cpp
NEWSRCS += entityCreator.cpp
@@
-13,7
+10,15
@@
NEWSRCS += effectManager.cpp
NEWSRCS += collisionManager.cpp
NEWSRCS += CollisionInfo.cpp
NEWSRCS += collisionManager.cpp
NEWSRCS += CollisionInfo.cpp
-NEWSRCS += debug.cpp
+
+NEWDIRS := # insure blank
+
+NEWDIRS += Entities/
+NEWDIRS += GameStates/
+NEWDIRS += Effects/
+NEWDIRS += config/
+NEWDIRS += input/
+NEWDIRS += graphics/
# Post dir setup
# Post dir setup
@@
-21,11
+26,16
@@
NEWSRCS += debug.cpp
CURDIR :=
NEWSRCS := $(addprefix ${CURDIR},${NEWSRCS})
CURDIR :=
NEWSRCS := $(addprefix ${CURDIR},${NEWSRCS})
+NEWDIRS := $(addprefix ${CURDIR},${NEWDIRS})
NEWOBJS := ${NEWSRCS:.cpp=.o}
NEWDEPS := ${NEWSRCS:.cpp=.d}
# Append to lists
SRCS += ${NEWSRCS}
NEWOBJS := ${NEWSRCS:.cpp=.o}
NEWDEPS := ${NEWSRCS:.cpp=.d}
# Append to lists
SRCS += ${NEWSRCS}
+DIRS += ${NEWDIRS}
OBJS += $(addprefix ${OBJSDIR},${NEWOBJS})
DEPS += $(addprefix ${DEPSDIR},${NEWDEPS})
OBJS += $(addprefix ${OBJSDIR},${NEWOBJS})
DEPS += $(addprefix ${DEPSDIR},${NEWDEPS})
+
+
+include $(addprefix ${SRCSDIR},$(addsuffix ${DIRMK},${NEWDIRS}))