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created input, graphics and game namespaces
[physics.git]
/
src
/
graphics
/
graphics.h
diff --git
a/src/graphics/graphics.h
b/src/graphics/graphics.h
index
07b317a
..
86fe8d9
100644
(file)
--- a/
src/graphics/graphics.h
+++ b/
src/graphics/graphics.h
@@
-3,11
+3,15
@@
#include "../Vector2.h"
#include "../Vector2.h"
+
/// ***** Header Methods *****
/// ***** Header Methods *****
-void graphicsInit();
-void graphicsClean();
+namespace graphics
+{
+ void init();
+ void clean();
-void glDrawCircle(float radius, const Vector2&, const float* color = 0);
+ void drawCircle(float radius, const Vector2&, const float* color = 0);
+}
#endif // GRAPHICS_H
#endif // GRAPHICS_H