/// ***** Constructors/Destructors *****
Running::Running()
{
- entityManager::init();
+ manager::init();
}
Running::~Running()
{
- entityManager::clean();
+ manager::clean();
}
/// ***** Public Class Methods *****
{
if( on_top )
{
- entityManager::handleInput();
+ manager::handleInput();
}
}
void Running::update(float time_step, bool on_top) const
{
if( on_top )
{
- entityManager::update(time_step);
+ manager::update(time_step);
}
}
void Running::draw(bool on_top) const
{
- entityManager::draw();
+ manager::draw();
}