-LIBGL := -lGL -lGLU
+LIBGL := -lGL -lGLU
LIBSDL := `sdl-config --libs`
-LIBS := ${LIBSDL} ${LIBGL}
+LIBS := ${LIBSDL} ${LIBGL}
OPTFLAGS := -O2
DBGFLAGS := -ggdb
PRFFLAGS := ${DBGFLAGS} -pg
+MYFLAGS := -Wall -pedantic -ansi
-#CXX := g++
-CXXFLAGS := -Wall -pedantic -ansi ${DBGFLAGS}
+VALFLAGS := --leak-check=full
+CXXFLAGS := ${MYFLAGS} ${DBGFLAGS}
-TARGET := ../run_physics
+CXX := g++
-SRCS := # simply to keep every line below the same
-SRCS += entityManager.cpp
-SRCS += entityCreator.cpp
-SRCS += game.cpp
-SRCS += main.cpp
-SRCS += mathw.cpp
-SRCS += ticks.cpp
-SRCS += Vector2.cpp
+DIRS := # := start
+DIRS += ./
+DIRS += Entities/
+DIRS += GameStates/
+DIRS += Effects/
+DIRS += config/
+DIRS += input/
+DIRS += graphics/
+DIRS += locks/
-SRCS += Entities/Ball.cpp
-SRCS += Entities/Entity.cpp
-SRCS += Entities/Line.cpp
-SRCS += Entities/Particle.cpp
-SRCS += Entities/PhysicsEntity.cpp
-SRCS += Entities/Point.cpp
-SRCS += Entities/Polygon.cpp
-SRCS += Entities/WindParticle.cpp
+SRCS := # := start
+include $(addsuffix /files.mk,${DIRS})
-SRCS += GameStates/CreatingPolygon.cpp
-SRCS += GameStates/GameState.cpp
-SRCS += GameStates/Paused.cpp
-SRCS += GameStates/Running.cpp
+WORKINGDIR := ../bind/
-SRCS += input/inputManager.cpp
+OBJSDIR := ../objsd/
+OBJS := ${SRCS:.cpp=.o}
+OBJS := $(addprefix ${OBJSDIR},${OBJS})
-SRCS += graphics/graphics.cpp
+DEPSDIR := ../deps/
+DEPS := ${SRCS:.cpp=.d}
+DEPS := $(addprefix ${DEPSDIR},${DEPS})
-OBJS := ${SRCS:.cpp=.o}
-DEPENDS := ${SRCS:.cpp=.d}
+CFGDIRNAME := configs/
+SRCCFGDIR := ../${CFGDIRNAME}
+DSTCFGDIR := ${WORKINGDIR}${CFGDIRNAME}
-HRDS := ${SRCS:.cpp=.h}
-HRDS := ${HRDS:main.h=} # remove main.h
-HRDS += debug.h
-HRDS += graphics/colors.h
+CFGS := # := start
+CFGS += keys.cfg
+CFGS := $(addprefix ${DSTCFGDIR},${CFGS})
-TARS := ${SRCS} ${HRDS} Makefile
+TARGETNAME := run_physics
+TARGETTMP := ${OBJSDIR}${TARGETNAME}
+TARGET := ${WORKINGDIR}${TARGETNAME}
+
+DEPSBLDDIRS := $(addprefix ${DEPSDIR},${DIRS})
+OBJSBLDDIRS := $(addprefix ${OBJSDIR},${DIRS})
+BLDDIRS := ${OBJSBLDDIRS} ${DEPSBLDDIRS} ${WORKINGDIR} ${DSTCFGDIR}
VERBOSE := 0
endif
.PHONY: all
-all: ${TARGET}
+all: ${TARGET} ${CFGS}
-${TARGET}: ${OBJS}
+# how to link the main target
+${TARGETTMP}: ${OBJS}
${Q1}echo "${CXX}: $@"
- ${Q2}${CXX} ${CXXFLAGS} -o ${TARGET} $^ ${LIBS}
+ ${Q2}${CXX} ${CXXFLAGS} -o $@ $^ ${LIBS}
-# rule to make a depend file from a .cpp
-%.d: %.cpp
- ${Q1}echo "DEP: $@"
- ${Q2}${CXX} -M ${CXXFLAGS} $< | sed 's,: , $@: ,' > $@
+# rule to copy tmp target to working directory
+${TARGET}: ${TARGETTMP} | ${WORKINGDIR}
+ ${Q1}echo "cp: $@"
+ ${Q2}cp $< $@
+
+# how to make a directory
+${BLDDIRS}:
+ ${Q2}mkdir -p $@
# rule to make an object file from a .cpp
-%.o: %.cpp
+${OBJSDIR}%.o: %.cpp | ${OBJSBLDDIRS}
${Q1}echo "${CXX}: $@"
${Q2}${CXX} ${CXXFLAGS} -c -o $@ $<
+# rule to make a depend file from a .cpp
+${DEPSDIR}%.d: %.cpp | ${DEPSBLDDIRS}
+ ${Q1}echo "DEP: $@"
+ ${Q2}${CXX} -MM ${CXXFLAGS} $< | sed 's,\(^.*\):,${OBJSDIR}\1 $@:,' > $@
+
+# rule to copy the config files into the working directory
+${DSTCFGDIR}%.cfg: ${SRCCFGDIR}%.cfg | ${DSTCFGDIR}
+ ${Q1}echo "cp: $@"
+ ${Q2}cp $< $@
+
+
+tags: ${SRCS}
+ ${Q1}echo "ctags: $@"
+ ${Q2}ctags $^
+
.PHONY: clean
clean:
.PHONY: distclean
distclean: clean
- ${Q1}echo "CLEAN: DEPENDS"
- ${Q2}rm -f ${DEPENDS}
+ ${Q1}echo "CLEAN: DEPS"
+ ${Q2}rm -f ${DEPS}
${Q1}echo "CLEAN: tags prof gmon.out"
${Q2}rm -f tags prof gmon.out
-tags: ${SRCS}
- ctags $^
+.PHONY: gitclean
+gitclean:
+ ${Q1}echo "git-clean: show, use gitcleanf to force"
+ ${Q2}cd ..; git clean -nxd
+
+.PHONY: gitcleanf
+gitcleanf:
+ ${Q1}echo "git-clean: forced"
+ ${Q2}cd ..; git clean -fxd
-tar:
- ${Q1}echo "tar: physics.tar.bz2"
- ${Q2}rm -f physics.tar # prevents appending
- ${Q2}for f in ${TARS}; do\
- tar -C ../.. -rf physics.tar "physics/src/$$f"; done
- ${Q2}bzip2 physics.tar
+.PHONY: tar
+tar: ../physics.tar.bz2
-git-tar:
+.PHONY: ../physics.tar.bz2
+../physics.tar.bz2:
+ @echo "git-archive: Warning, archives HEAD not current"
${Q1}echo "git-archive: ../physics.tar.bz2"
${Q2}cd ..; git-archive --prefix=physics/ HEAD | bzip2 > physics.tar.bz2
.PHONY: run
run: all
- ${TARGET}
+ cd ${WORKINGDIR}; ./${TARGETNAME}
+
+.PHONY: gdb
+gdb: all
+ cd ${WORKINGDIR}; gdb ${TARGETNAME}
+
+.PHONY: cgdb
+cgdb: all
+ cd ${WORKINGDIR}; cgdb ${TARGETNAME}
.PHONY: val
val: all
- valgrind --leak-check=full ${TARGET}
+ cd ${WORKINGDIR}; valgrind ${VALFLAGS} ./${TARGETNAME}
.PHONY: prof
-prof: all
- ${TARGET}
- gprof -b ${TARGET} > prof
+prof: run
+ cd ${WORKINGDIR}; gprof -b ${TARGETNAME} > src/prof
kprof -f prof
--include ${DEPENDS}
+
+MINGMAKEARGS := "LIBGL := -lopengl32 -lglu32" \
+ "LIBSDL := `/usr/mingw32/bin/sdl-config --libs`" \
+ "CXXFLAGS := ${OPTFLAGS}" \
+ "CXX := mingw32-g++" \
+ "OBJSDIR := ../objs-mingw32/" \
+ "WORKINGDIR := ../bin-mingw32/" \
+ "TARGETNAME := run_physics.exe"
+
+.PHONY: mingw32
+mingw32:
+ ${Q1}echo "make: mingw32"
+ ${Q2}${MAKE} ${MINGMAKEARGS} clean all
+
+FINALMAKEARGS := "CXXFLAGS := ${OPTFLAGS}" \
+ "OBJSDIR := ../objs/" \
+ "WORKINGDIR := ../bin/"
+
+.PHONY: final
+final:
+ ${Q1}echo "make: final"
+ ${Q2}${MAKE} ${FINALMAKEARGS} clean all
+
+-include ${DEPS}