#include <SDL/SDL.h>
#include <map>
+#include <string>
-typedef std::map<int,Uint8> keyMap;
+using std::string;
+
+typedef std::map<string,Uint8> inputMap;
/// ***** Header Methods *****
-void readConfigs(keyMap*);
+void readConfigs(inputMap*);
#endif // READER_H