-CURDIR :=
-FILES := # insure blank
-FILES += game.cpp
-FILES += main.cpp
-FILES += mathw.cpp
-FILES += ticks.cpp
-FILES += Vector2.cpp
-FILES += handleSignal.cpp
+T_DIRNAME := src
-FILES += entityCreator.cpp
-FILES += entityManager.cpp
-FILES += effectManager.cpp
-FILES += collisionManager.cpp
-FILES += CollisionInfo.cpp
+################################################################################
-FILES += debug.cpp
+include ${F_STACKPUSH}
+T_DIRNAME :=
-FILES := $(addprefix ${CURDIR},${FILES})
-SRCS += ${FILES}
+include ${CURDIR}${G_FILESMK}
+include $(addsuffix ${G_DIRMK},${NEWDIRS})
+
+
+include ${F_STACKPOP}
+