+/*
+ * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
#include "entityManager.h"
+#include "debug.h"
+
+#include <set>
+#include <SDL/SDL.h>
+
+#include "locks/Mutex.h"
+#include "locks/Autolock.h"
+
#include "Entities/Entity.h"
#include "Entities/Particle.h"
#include "Entities/PhysicsEntity.h"
-#include <set>
-using std::set;
-
-#include <iostream>
+#include "collisionManager.h"
+#include "effectManager.h"
/// ***** Private Method Headers *****
-void updateParticles(float);
-void updatePhysics(float);
+
+static void updateParticles(float);
+static void updatePhysics(float);
+static void addOrRemoveParticles();
+static void addOrRemovePhysics();
/// ***** Private Variables *****
-typedef set<Particle*> setPart;
-setPart particles_To_Add;
-setPart active_Particles;
-setPart particles_To_Remove;
-bool clearParticles;
-
-typedef set<PhysicsEntity*> setPhys;
-setPhys physics_To_Add;
-setPhys active_Physics;
-setPhys physics_To_Remove;
-bool clearPhysics;
-/// ***** Public Methods *****
+typedef std::set<Particle*> setPart;
+static setPart particles_To_Add;
+static setPart active_Particles;
+static setPart particles_To_Remove;
+
+typedef std::set<PhysicsEntity*> setPhys;
+static setPhys physics_To_Add;
+static setPhys active_Physics;
+static setPhys physics_To_Remove;
-void entityManager::init()
+static Mutex muSetPart;
+static Mutex muSetPhys;
+
+/// ***** Initializers/Cleaners *****
+
+void manager::init()
{
+ muSetPart.init();
+ muSetPhys.init();
+
+ collision::init();
}
-void entityManager::clean()
+void manager::clean()
{
+ collision::clean();
+
+ muSetPhys.clean();
+ muSetPart.clean();
}
-void entityManager::add(Entity* e)
+/// ***** Public Methods *****
+
+void manager::add(Entity* pe)
{
+ DASSERT(pe != NULL);
+
{
- Particle* p = dynamic_cast<Particle*>(e);
- if( p != 0 )
- {
- particles_To_Add.insert(p);
- return;
- }
+ Particle* pp = dynamic_cast<Particle*>(pe);
+ if( pp != NULL )
+ {
+ particles_To_Add.insert(pp);
+ return;
+ }
}
{
- PhysicsEntity* p = dynamic_cast<PhysicsEntity*>(e);
- if( p != 0 )
- {
- physics_To_Add.insert(p);
- return;
- }
+ PhysicsEntity* ppe = dynamic_cast<PhysicsEntity*>(pe);
+ if( ppe != NULL )
+ {
+ physics_To_Add.insert(ppe);
+ return;
+ }
}
- std::cerr << "ENTITY TYPE NOT SUPPORTED BY addEntity()!!";
- std::cerr << std::endl;
+ DPF(0, "ENTITY TYPE NOT SUPPORTED BY addEntity()!!");
}
-void entityManager::remove(Entity* e)
+void manager::remove(Entity* pe)
{
+ DASSERT(pe != NULL);
+
{
- Particle* p = dynamic_cast<Particle*>(e);
- if( p != 0 )
- {
- particles_To_Remove.insert(p);
- return;
- }
+ Autolock lock( muSetPart );
+ Particle* p = dynamic_cast<Particle*>(pe);
+ if( p != NULL )
+ {
+ particles_To_Remove.insert(p);
+ return;
+ }
}
{
- PhysicsEntity* p = dynamic_cast<PhysicsEntity*>(e);
- if( p != 0 )
- {
- physics_To_Remove.insert(p);
- return;
- }
+ Autolock lock( muSetPhys );
+ PhysicsEntity* ppe = dynamic_cast<PhysicsEntity*>(pe);
+ if( ppe != NULL )
+ {
+ physics_To_Remove.insert(ppe);
+ return;
+ }
}
- std::cerr << "ENTITY TYPE NOT SUPPORTED BY deleteEntity()!!";
- std::cerr << std::endl;
-}
-
-void entityManager::clear()
-{
- clearParticles = true;
- clearPhysics = true;
+ DPF(0, "ENTITY TYPE NOT SUPPORTED BY deleteEntity()!!");
}
-void entityManager::handleInput()
+void manager::handleInput()
{
- // TODO
+ effect::handleInput();
}
-void entityManager::update(float time_step)
+void manager::update(float time_step)
{
+ effect::update(time_step);
+
updateParticles(time_step);
updatePhysics(time_step);
}
-void entityManager::draw()
+void manager::draw()
+{
+ {
+ Autolock lock( muSetPart );
+
+ addOrRemoveParticles();
+
+ // draw active Particle*s
+ for( setPart::iterator it = active_Particles.begin();
+ it != active_Particles.end();
+ it++ )
+ {
+ (*it)->draw();
+ }
+ }
+
+ {
+ Autolock lock( muSetPhys );
+
+ addOrRemovePhysics();
+
+ // draw active PhysicsEntity*s
+ for( setPhys::iterator it = active_Physics.begin();
+ it != active_Physics.end();
+ it++ )
+ {
+ (*it)->draw();
+ }
+ }
+}
+
+/// ***** Private Methods *****
+
+void updateParticles(float time_step)
{
+ addOrRemoveParticles();
+
// update active Particle*s
for( setPart::iterator it = active_Particles.begin();
it != active_Particles.end();
it++ )
{
- (*it)->draw();
+ (*it)->update(time_step);
}
+}
+void updatePhysics(float time_step)
+{
+ addOrRemovePhysics();
+
+ // apply collision math
+ collision::update(active_Physics);
// update active PhysicsEntity*s
for( setPhys::iterator it = active_Physics.begin();
it != active_Physics.end();
it++ )
{
- (*it)->draw();
+ (*it)->update(time_step);
}
}
-
-/// ***** Private Methods *****
-void updateParticles(float time_step)
+void addOrRemoveParticles()
{
+ Autolock lock( muSetPart );
+
// add new Particle*s to Active
for( setPart::iterator it = particles_To_Add.begin();
it != particles_To_Add.end();
active_Particles.erase(*it);
}
particles_To_Remove.clear();
-
- // update active Particle*s
- for( setPart::iterator it = active_Particles.begin();
- it != active_Particles.end();
- it++ )
- {
- (*it)->update(time_step);
- }
}
-void updatePhysics(float time_step)
+void addOrRemovePhysics()
{
+ Autolock lock( muSetPhys );
+
// add new PhysicsEntity*s to Active
for( setPhys::iterator it = physics_To_Add.begin();
it != physics_To_Add.end();
active_Physics.erase(*it);
}
physics_To_Remove.clear();
-
- // update active PhysicsEntity*s
- for( setPhys::iterator it = active_Physics.begin();
- it != active_Physics.end();
- it++ )
- {
- (*it)->update(time_step);
- }
}