#include "../Vector2.h"
+
/// ***** Header Methods *****
-void graphicsInit();
-void graphicsClean();
+namespace graphics
+{
+ void init();
+ void clean();
-void glDrawCircle(float radius, const Vector2&, const float* color = 0);
+ void drawCircle(float radius, const Vector2&, const float* color = 0);
+}
#endif // GRAPHICS_H