float total = 0;
/// ***** MAIN Method *****
-int main()
+int main(int argc, char** args)
{
init();
run();
installSignal();
graphics::init();
+ DPF(0, "Graphics initialized");
game::init();
+ DPF(0, "Game initialized");
input::init();
+ DPF(0, "Input initialized");
cfg::init();
+ DPF(0, "Configs initialized");
-#ifdef DEBUGGING
- cout << "Initialization Complete" << endl;
-#endif
+ DPF(0, "Initialization Complete");
}
void clean()
{
-#ifdef DEBUGGING
- cout << "Cleaning up" << endl;
-#endif
+ DPF(0, "Cleaning up");
cfg::clean();