named members m_* to quite -Wshadow
[physics.git] / src / Entities / Ball.h
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1/*
2 * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
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18#ifndef BALL_H
19#define BALL_H
20
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21#include <bear/Vector2.h>
22using namespace bear;
f32a9b7c 23
ad9f1fb6 24#include "PhysicsEntity.h"
ad9f1fb6 25
617dcc71 26
ad9f1fb6 27/// ***** Header Class *****
617dcc71 28
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29class Ball: public PhysicsEntity
30{
31 public:
5f1f55d1 32 Ball(const Vector2&, float radius, const float* color);
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33 virtual ~Ball();
34
35 virtual void draw() const;
36
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37 float getRadius() const;
38
54fe85c5 39 //protected:
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40 float m_radius;
41 const float* m_color;
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42};
43
44#endif // BALL_H