Commit | Line | Data |
---|---|---|
ad9f1fb6 PG |
1 | #ifndef ENTITY_H |
2 | #define ENTITY_H | |
3 | ||
4 | #include "../Vector2.h" | |
5 | ||
6 | /// ***** Header Class ***** | |
7 | class Entity | |
8 | { | |
9 | protected: | |
5f1f55d1 | 10 | Entity(const Vector2&); |
ad9f1fb6 PG |
11 | |
12 | public: | |
13 | virtual ~Entity(); | |
14 | ||
15 | virtual void update(float) = 0; | |
16 | virtual void draw() const = 0; | |
17 | ||
2c18685d PG |
18 | const Vector2& positionRaw() const; |
19 | const Vector2& velocityRaw() const; | |
20 | ||
ad9f1fb6 PG |
21 | protected: |
22 | Vector2 position; | |
23 | Vector2 velocity; | |
24 | }; | |
25 | ||
26 | #endif // ENTITY_H |