renamed libpg to libbear
[physics.git] / src / Entities / WindParticle.cpp
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1/*
2 * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
ad9f1fb6 18#include "WindParticle.h"
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20#include <bear/Vector2.h>
21using namespace bear;
ad9f1fb6 22
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23
24/// ***** Constructors/Destructors *****
25
5f1f55d1 26WindParticle::WindParticle(const Vector2& org, float life_time)
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27 : Point(org, life_time)
28{
29
30}
31WindParticle::~WindParticle()
32{
33
34}
35
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36/// ***** Public Class Methods *****
37
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38void WindParticle::update(float time_step)
39{
40 Point::update(time_step);
41 // TODO, insure particle is in the screen by moding
42}