change to manager namespace, cleaned indentation in manager
[physics.git] / src / GameStates / Running.cpp
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1#include "Running.h"
2#include "../entityManager.h"
3
4/// ***** Constructors/Destructors *****
5Running::Running()
6{
d388f0ec 7 manager::init();
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8}
9Running::~Running()
10{
d388f0ec 11 manager::clean();
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12}
13
14/// ***** Public Class Methods *****
15void Running::handleInput(bool on_top) const
16{
17 if( on_top )
18 {
d388f0ec 19 manager::handleInput();
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20 }
21}
22void Running::update(float time_step, bool on_top) const
23{
24 if( on_top )
25 {
d388f0ec 26 manager::update(time_step);
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27 }
28}
29void Running::draw(bool on_top) const
30{
d388f0ec 31 manager::draw();
ad9f1fb6 32}