fixed up the key mapping system a little ... still does comparisons wrong ...
[physics.git] / src / config / keys.h
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1/*
2 * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18
19#ifndef KEYS_H
20#define KEYS_H
21
22#include <SDL/SDL.h>
23
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24#include <map>
25#include <string>
26
27#include "../debug.h"
28
29class comparestrings
30{
31 public:
32 bool operator()
33 (
34 const std::string& a,
35 const std::string& b
36 )
37 {
38 cout << a << endl;
39 cout << b << endl;
40 cout << endl;
41
42 return a.compare(b) < 0;
43 }
44};
45
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46/// ***** Header Methods *****
47namespace key
48{
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49 extern SDLKey pause;
50 extern SDLKey end;
51 extern SDLKey follow;
52 extern SDLKey well;
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53
54 typedef std::map<std::string, SDLKey*, comparestrings> inputMap;
55
56 extern inputMap sdlMap;
57
58 void init();
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59}
60
61#endif // KEYS_H