renamed libpg to libbear
[physics.git] / src / effectManager.h
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1/*
2 * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
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18#ifndef EFFECTMANAGER_H
19#define EFFECTMANAGER_H
20
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21#include <bear/Vector2.h>
22using namespace bear;
f32a9b7c 23
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24#include "Entities/PhysicsEntity.h"
25
26/// ***** Header Methods *****
27namespace effect
28{
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29 void init();
30 void clean();
31
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32 void update(float);
33 void handleInput();
34
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35 Vector2 positionDelta(const PhysicsEntity*, float);
36 Vector2 velocityDelta(const PhysicsEntity*, float);
37 Vector2 forceDelta(const PhysicsEntity*, float);
38}
617dcc71 39
f206d19d 40#endif // EFFECTMANAGER_H