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e68f847b PG |
1 | /* |
2 | * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com. | |
3 | * | |
4 | * This program is free software: you can redistribute it and/or modify | |
5 | * it under the terms of the GNU General Public License as published by | |
6 | * the Free Software Foundation, either version 3 of the License, or | |
7 | * (at your option) any later version. | |
8 | * | |
9 | * This program is distributed in the hope that it will be useful, | |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
12 | * GNU General Public License for more details. | |
13 | * | |
14 | * You should have received a copy of the GNU General Public License | |
15 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
16 | */ | |
17 | ||
f206d19d PG |
18 | #ifndef EFFECTMANAGER_H |
19 | #define EFFECTMANAGER_H | |
20 | ||
21 | #include "Vector2.h" | |
22 | #include "Entities/PhysicsEntity.h" | |
23 | ||
24 | /// ***** Header Methods ***** | |
25 | namespace effect | |
26 | { | |
33b8c69b PG |
27 | void init(); |
28 | void clean(); | |
29 | ||
f206d19d PG |
30 | Vector2 positionDelta(const PhysicsEntity*, float); |
31 | Vector2 velocityDelta(const PhysicsEntity*, float); | |
32 | Vector2 forceDelta(const PhysicsEntity*, float); | |
33 | } | |
617dcc71 | 34 | |
f206d19d | 35 | #endif // EFFECTMANAGER_H |