Commit | Line | Data |
---|---|---|
e68f847b PG |
1 | /* |
2 | * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com. | |
3 | * | |
4 | * This program is free software: you can redistribute it and/or modify | |
5 | * it under the terms of the GNU General Public License as published by | |
6 | * the Free Software Foundation, either version 3 of the License, or | |
7 | * (at your option) any later version. | |
8 | * | |
9 | * This program is distributed in the hope that it will be useful, | |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
12 | * GNU General Public License for more details. | |
13 | * | |
14 | * You should have received a copy of the GNU General Public License | |
15 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
16 | */ | |
17 | ||
054d658f PG |
18 | #include "entityCreator.h" |
19 | ||
f72f4a59 PG |
20 | #include <queue> |
21 | ||
a483ed75 | 22 | #include "entityManager.h" |
10baa49b PG |
23 | #include "input/inputManager.h" |
24 | ||
a483ed75 PG |
25 | #include "Entities/Ball.h" |
26 | #include "graphics/colors.h" | |
27 | ||
10baa49b | 28 | |
617dcc71 PG |
29 | /// ***** Private Variables ***** |
30 | ||
f72f4a59 | 31 | typedef std::queue<Ball*> queBall; |
10baa49b PG |
32 | |
33 | queBall startBalls; | |
34 | queBall mouseBalls; | |
35 | ||
36 | /// ***** Private Method Headers ***** | |
37 | ||
38 | Ball* addBall(const Vector2& pos, | |
39 | float radius, | |
40 | const float* color, | |
41 | queBall& que); | |
42 | ||
43 | void removeBall(queBall& que); | |
44 | void removeAllBalls(queBall& que); | |
a483ed75 | 45 | |
617dcc71 | 46 | /// ***** Initializers/Cleaners ***** |
a483ed75 | 47 | |
054d658f PG |
48 | void creator::init() |
49 | { | |
10baa49b PG |
50 | addBall(Vector2(50, 50), 20, cWhite, startBalls); |
51 | addBall(Vector2(150, 50), 20, cGrey, startBalls); | |
52 | addBall(Vector2(50, 100), 20, cRed, startBalls); | |
53 | addBall(Vector2(100, 100), 20, cGreen, startBalls); | |
54 | addBall(Vector2(150, 100), 20, cBlue, startBalls); | |
55 | addBall(Vector2(50, 150), 20, cYellow, startBalls); | |
56 | addBall(Vector2(100, 150), 20, cMagenta, startBalls); | |
57 | addBall(Vector2(150, 150), 20, cCyan, startBalls); | |
054d658f PG |
58 | } |
59 | void creator::clean() | |
60 | { | |
10baa49b PG |
61 | removeAllBalls(startBalls); |
62 | removeAllBalls(mouseBalls); | |
054d658f PG |
63 | } |
64 | ||
617dcc71 PG |
65 | /// ***** Public Methods ***** |
66 | ||
88e62c4f | 67 | void creator::addBall(const Vector2& pos, float radius, const float* color) |
054d658f | 68 | { |
10baa49b PG |
69 | addBall(pos, radius, color, mouseBalls); |
70 | } | |
71 | void creator::removeBall() | |
72 | { | |
73 | removeBall(mouseBalls); | |
74 | } | |
75 | void creator::removeAllBalls() | |
76 | { | |
77 | removeAllBalls(mouseBalls); | |
78 | } | |
79 | ||
80 | void creator::handleInput() | |
81 | { | |
82 | if(input::mouseLeft()) | |
83 | addBall(input::mousePosition(), 10, cCyan); | |
84 | ||
85 | if(input::mouseRight() && ! mouseBalls.empty()) | |
86 | removeBall(); | |
87 | } | |
88 | ||
89 | /// ***** Private Methods ***** | |
90 | ||
91 | Ball* addBall(const Vector2& pos, | |
92 | float radius, | |
93 | const float* color, | |
94 | queBall& que) | |
95 | { | |
88e62c4f PG |
96 | Ball* ball = new Ball(pos, radius, color); |
97 | ||
10baa49b | 98 | que.push(ball); |
88e62c4f | 99 | manager::add(ball); |
10baa49b PG |
100 | |
101 | return ball; | |
054d658f | 102 | } |
10baa49b PG |
103 | |
104 | void removeBall(queBall& que) | |
054d658f | 105 | { |
10baa49b | 106 | Ball* ball = que.front(); |
88e62c4f | 107 | |
10baa49b PG |
108 | manager::remove(ball); |
109 | que.pop(); | |
88e62c4f PG |
110 | |
111 | delete ball; | |
054d658f | 112 | } |
10baa49b | 113 | void removeAllBalls(queBall& que) |
054d658f | 114 | { |
10baa49b | 115 | while(! que.empty() ) |
f72f4a59 | 116 | { |
10baa49b PG |
117 | Ball* ball = que.front(); |
118 | que.pop(); | |
f72f4a59 | 119 | manager::remove(ball); |
054d658f | 120 | |
f72f4a59 PG |
121 | delete ball; |
122 | } | |
054d658f | 123 | } |