Commit | Line | Data |
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1 | #ifndef EFFECT_H | |
2 | #define EFFECT_H | |
3 | ||
4 | #include "../Vector2.h" | |
5 | #include "../Entities/PhysicsEntity.h" | |
6 | ||
7 | /// ***** Header Class ***** | |
8 | class Effect | |
9 | { | |
10 | protected: | |
11 | Effect(); | |
12 | ||
13 | public: | |
14 | virtual ~Effect(); | |
15 | ||
16 | virtual Vector2 positionDelta(const PhysicsEntity*, float) const = 0; | |
17 | virtual Vector2 velocityDelta(const PhysicsEntity*, float) const = 0; | |
18 | virtual Vector2 forceDelta(const PhysicsEntity*, float) const = 0; | |
19 | }; | |
20 | ||
21 | #endif // EFFECT_H |